Woolly Mammoth

Rendered using Arnold and Ornatrix Hair Simulator in 3DS Max.  Textured in Substance Painter. 

These are some images of a team project.  The team was constructed by William Coleman (Project Lead), Jack Perry (Team Lead), and 3D artist Henri Puolanne and Michael Knowland.  A lot of the work in the images was done by the other artists in the team, but I helped to make a few individual assets.  It's all rendered in realtime in the Unreal Engine.

Tiger Study

Cabin In The Woods

Modern Soldier

This is an anatomical study of a Panthera Tigris.  I based it on a real tiger skeleton and have been learning about the different muscles of carnivores in order to gain a thorough understanding in 3D space, but also serve as a reference to hide and show muscles in layers.