One of the characters for Gears: Tactics was the Onyx. For this it was my job to model the high poly the body armour (above), which came in multiple versions of heavy, medium and light.
The Onyx helmet was made by Paul Widelski.
Onyx's body armour low poly, UVS, normals, emissive, ambient occlusion and ID maps by Michael Knowland. Onyx armor diffuse, metal and roughness were finished by members of Mindwalk and Splash Damage's Character art team.