With a small remote team headed by William Coleman (Project Manager),  Jack Perry (Lead Artist), Henry Puolanne (3D Artist) and myself (3D Artist) created this living environment in the Unreal Engine 4 for Salesforce.  

My part of the work was to model and texture all of the trees, including the billboarded ones in the background.  I also helped to make a a walkie talkie, a wildlife cam, texture a whiteboard and prepare some stickers that can be seen scattered throughout the cabin.

Please note that a lot of the other props, such as the PC, the Bag, The radio, The Cabin and general environment were handled by the rest of the team!

Salesforce: Project Cabin